Welcome to the Drill Box!
The European Union’s Erasmus+ Sport Youth-led Street Sport for All partners are pleased to offer you this toolbox – we call in the Drill Box – to help you organize your practice and get out onto the street to play, dance, jump and move.
The heart of our program revolves around empowering young people through street sport. We play and offer fun, and teach dance moves and basketball tricks. We spend our afternoons immersed in sports practice and we spend some hours before then getting ready for it.
Of course our street sport practices are more than just fun and games. We do not just run a parkour practice – we find the boy quietly watching in the corner and invite him out to try jumping; we celebrate with him when he makes the landing. That girl on the football court that is yelling at her teammates? We help her understand the effect her yelling has on others, and we help her understand the power she has to be positive or negative – and we share high five’s when we see her learn to lift her teammates up.
Being a Playmaker, running practices, and developing yourself as a role model are not small jobs. That’s why we created the Youth-Led Street Sport for All project – to pool our knowledge and create this resource. The Drill Box is a compendium featuring exercises in street basketball, street football, dance, parkour, street fit and ‘energizers’ that you can choose from as you get ready for your next practice. We’ve pulled together the best drills for fun, action and movement, with an eye on learning, empowerment and growth.
The Drill Box was created to try to help meet the realities that you face – that sometimes kids are at a high level and need more of a challenge, and sometimes they are just beginning. And that sometimes you plan a practice for 15 kids because that’s how many came last time, but today you total only five. How do you quickly react and recalibrate your plan for the next 90 minutes?
You, the Playmakers and volunteers that donate your time and energy to being good role models, are what this Toolbox is all about. It is you who can say what works and what doesn’t, and we expect that it is also YOU who helps to build this collection of drills and exercises to make it even more relevant. That’s why we have included features for you to score the drills, and a method for you to submit your own drill that you have come up with. If it works for you, it will probably also work for your fellow Playmakers around the world. Please – share your ideas and your drills with us. Your fellow Playmaker in another country, on another continent, thank you for it.
Cricket is a well-established sport, among the most popular in many countries and worldwide. It is a well-balanced team sport which focuses on different abilities and strengths while being highly accessible to a wide audience of people. Its role-based setting allows everyone to participate and have fun, even when first approaching the sport. The sport fundamentals are easy to learn at a level that allows new players to have fun. Cricket is particularly rewarding to individuals able to be patient while remaining focused. Although it is popular worldwide, cricket does not generally enjoy much popularity among Europeans. However, its popularity among Europeans with a Bangladeshi, Pakistani and Indian background as well as among migrants from these countries. This makes its more casual interpretation - street cricket - a great opportunity to bridge the newcomers with the local population using sport as a mean to increase their connection with the local community and generating new friendships. Street cricket is also highly effective in creating a great experience for people with cognitive disabilities or suffering forms of mild psychiatric disorders. This is due to the negligible amount of physical contact and the main element of “calm focus”. Street cricket goes one step further on its flexibility, by being adaptable to other-than-green-field terrains. As a street cricket location, you can easily imagine a wide empty parking lot or a public park, any urban open space really. Always keep in mind safety and security of players and people/objects surrounding the game zone. In order to prevent injuries while playing, an even surface is the most important requirement the chosen location must have. Also, make sure that a flying cricket ball does not wreak havoc on the nearby parked cars or shops’/houses’ windows by keeping a safe distance. Better – use a tennis ball! Of course, a regular cricket match takes up a lot of empty space and large teams of players. Street cricket instead does not have these strict requirements in terms of group size and location. You can have fun with it even with a smaller group in a definitely smaller open area. Always keep in mind the responsibility that comes with a leadership role. You need to make sure everyone is participating; the game is fair for everyone and nobody feels excluded or undermined. Try to mix up teams as much as possible in terms of gender, nationality/background, ability and other individual characteristics. Here you will find a collection of drills to experiment with street cricket. These are games and little matches to learn the fundamental of the sport and to have fun, small competitions. Moreover, these drills will allow anyone to engage with cricket fundamentals, try out all roles and learn how to bowl, catch and hit correctly. Make sure you plan your session well, mixing exercise types and always prepare a plan B option just in case something does not work out as intended. Also, choose the location wisely depending on the group size and the activities you are planning to organize. If there are going to be a lot of people participating, a public park might be the best choice. With all these considerations in mind – safety, inclusion, health – have fun and enjoy street cricket!Read More
At GAME we want all participants to be able to play and feel free when they move around to music. A street dance session with GAME will introduce the participants to different approaches to dance. In the sessions, focus will be on both freestyle as well as choreography. A session could consist of a warm up, some physical training, a few exercises or games, working with a choreography, playing with rhythms and/or working with freestyles as drills or maybe even a cypher or a battle. Choreography training helps develop our brains. When doing choreography, the participants must think about the rhythm, the right order of the steps; they must be precise in their movements, which will improve their body consciousness. And, they will work on their expression in the meantime. This requires a high level of multitasking skills that are useful in life in general. (Think about the mental and physical requirements of giving a presentation, or building a house, or even going to a job interview). Freestyle training helps the participants dance more freely. They will learn how to listen to the music, and by using the step foundation they learn in the practices and through the freestyle drills they will go through, the participants will with time be able to dance without inhibitions. If they get to the point where they are comfortable enough to join battles, they will be able to use this in other aspects of life - they face a challenge, they stand up in front of a crowd, they take a risk and they fail: they have the foundations to manage. They will know it is OK to go for it! And they will know that life continues no matter what. Some of the dance drills that are in the Drill Box have teamwork as the main focus. After a good workout using teamwork-focused dance drills, the Playmakers should be able to guide the participants through some reflection so that the kids in the zones become aware of how this can be adapted into other situations in real life. At times, the practices might be working towards making a performance or entering a battle. In these situations, the concept of relying on teammates and helping each other and lifting each other up become of crucial importance. Each Playmaker has their own preferences and strengths, and each zone and group of children has their own interests and needs. Thus, the specific dance style used at any given practice will depend on the Playmaker responsible. The overall focus of the practices, and the emphasis on applying life skills to this physical movement, will be the same no matter the style. GAME Street Dance practices are open to everyone and should be as inclusive as possible. The Drill Box contains dance exercises that are of varying levels of difficulty, and the Playmaker should be sure to differentiate so that both beginners and more advanced kids can enjoy a good practice together. Dance should always be fun and challenging, and your practices should always be educational and positive. Make sure all your zone kids know that it’s OK to jump high and reach for the stars!Read More
You are a Playmaker or volunteer. You had a bad day. You don’t feel like coaching. Your kids are being wild. Your kids are cranky. Someone is fighting. You are tired. They are tired.You need something. Some ENERGY. And maybe a laugh. Energizers are short, quick, fun exercises that can be used in a variety of ways in a sports practice, or any sort of gathering or activity for that matter. They offer the group a respite from the job at hand and provide a few minutes of challenge that set the brain off running in a new and different direction. An energizer can help shake off whatever bad feelings someone carries over to practice after a day at school or work and help re-set a person to get ready for something new. An energizer can start off a practice or can be inserted somewhere along the way. It can be a great idea to plan an energizer as a part of your practice, but many times an energizer is most useful when you don’t plan it. That is, you didn’t plan on having a bunch of tired kids who cannot focus on a football or dance drill, but here they are. What to do? Energize them with a quick and fun activity that will hopefully ease them into starting a good practice. Our energizers, like the rest of our drills, are collected from GAME locations and partners around the world. Some of them you may know, some may be new. Browse through them and find a few favorites that you can fall back on, but know that a growing catalogue of energizers is at your fingertips if you need a quick fix or burst of energy and laughter at a practice. When you search through our Energizer catalogue, you’ll notice there are no special categories – no one is a beginner or advanced; it does not matter what sport you love; and you can even take a rest from life skills and empowerment levels. Jump into an energizer and bring your kids in with you. Have fun with the energizer and your practice!Read More
Welcome to Parkour at GAME!
We, the authors of the parkour section of the GAME Academy, is the Street Movement Crew from Copenhagen. But this is all about YOU.
And who are you, exactly?
If you can answer yes to the following statements, the following drills are for you:
• You are a Playmaker, coach and/or parkour practitioner with basic parkour skills or better.
• You have experience with keeping students safe and creating an inclusive coaching environment. Choosing challenges well. Checking environment and students’ strength. Good at spotting for safety when needed.• You understand that the drills described can only work if you take yourself, the physical environment and your students into consideration and plan accordingly. Your Parkour Values Remember what got you into parkour, in the first place. What got most of us into parkour was the freedom, adventure and empowering nature of training with friends and choosing our own path along the way. But many coaches tend to forget that and instead they take the same strict approach with a checklist of movements such as many other sports and thereby lose the above-mentioned values. Another scenario from the other end of the scale are coaches that are so afraid of losing the freedom that they choose to work with no structure, no pedagogical framework and therefore it becomes “too lose” and unstructured to work for any students. Identify what makes you and the people you train with love parkour and translate that into quality coaching with learning goals for your students. Find your own way but remember why parkour is special to you and make your coaching style reflect this - pass on the positive. Movements explained The drills here on the platform are not explaining how to perform specific parkour techniques. If you’d like to read about that please have a look at Street Movement’s “Movement Inspiration” https://www.streetmovement.dk/movement-inspiration. Here you can find explanations and slow-motion video of parkour movements that we refer to in the drills, such as precisions, swings, underbars and so on. How to use the drills Our starting point assumes that you understand what the parkour-specific movements mentioned in a drill is. From there you can then use the drill to understand and coach the theme, challenge, game or whatever the drill-design is. Each drill has the following components: • “Introduction” to put the drill into context with parkour history and/or the application of the drill. • “Description - this is the HOW, step by step explaining the content. • “Coaching key-points” - are important when you start planning to actually try this with students or friends. It gives you an opportunity to figure out what your role is while introducing, while giving feedback and maybe modifying the drill as you go along and finally how to reflect on the experience with you group. • “Outcomes” - is a section that can help you understand what sports-skills the students can learn and also in the bigger picture how they can grow as individuals and as a group via Lifeskills. Remember – a good instructor is always thinking. The drills here, like all lessons, can be further developed or changed slightly to match the level and development of the participants. Make a Plan It is highly recommended that you take notes while reading a drill of interest, then make a plan that you think will work. After you have made the plan it can be a good idea to read through the drill once again to see if you have covered the advice and it can work in your setting. Safety Who is responsible for safety? (yes.. it’s YOU) We can all agree that we want to use parkour as a tool to grow and make our students understand risk. Often we then introduce some risk to make this happen BUT it is always your responsibility as coach to make the class safe (enough). This is difficult, and we can’t possibly try to include all the factors and tools there are to consider. Let’s just make it clear that coaching students is very different from training with friends and you must constantly be aware of what could go wrong and be ready to change the plan if you are not sure it’s safe. If in doubt, better to take it slow and then later introduce more risk when it seems possible. This sometimes means that the students will see you back out of a plan and it may seem like you are not the cool coach that knows it all - That’s totally OK! Let them understand you are also learning about coaching as your classes progress. They will respect and trust you more in the long run as a role model. 10 typical coaching mistakes (or the “10 point checklist” for each class.) First - these are only mistakes when you do them the twice without learning from the first incident. With this mindset the list grow and with a positive take on it - a strong tool to improve your coaching skills. 1. You didn’t optimize your class-design through, so now students are waiting in line 5 times longer than being active. It’s not fair, and you risk that they start to fool around and miss learning points. Plan ahead and also be ready to change the content so students actually move and learn a lot in your class. 2. The students don’t get a fair share of your attention during class. Sometimes you realize that you have not given any feedback to one or more of the students… maybe you gave all your attention and energy to “the clown”, the obstructing student or maybe the ones you liked more. Try to avoid this next class. 3. You got kicked away from a training location and wasted 20 minutes to find a new suitable area. If you know the authority, ask permission first and also always have a back-up plan. 4. You try to communicate everything at once and it confuses the students - give only few and concrete points of feedback at a time. When it works - give the next tips to progress. 5. You place yourself in a corner to spot (safety) for a jump where you can’t see the rest of the class. Maybe you can change the plan or have students spot each other (if safe) so you are free to manage the whole class and give feedback to more people without stopping a line. 6. An injury happened. You were not prepared to handle it in the best way. Maybe you haven’t had a first aid course, didn’t bring a first aid kit. Also - you should have an emergency plan in your group. 7. You teach mainly content that you, yourself, prefer. You should teach a broad variety of all the parkour movements, themes and values. 8. You set a goal that is too high or low. Instead of “do 20 push-ups” you can scale and ask the students to do the hardest version they can do with good quality for 30 seconds - then all students actually do the same effort and feel you have given them appropriate attention. 9. You don’t teach falling safely (called “bailing” in parkour lingo) - this is a huge benefit for all practitioners. So study this field and include it in your plans. 10. You were late for class. you are in all regards a role model, and this is unacceptable. Plan ahead and aim to be at the location minimum 30 minutes early. 11. What are your own contributions to a good checklist? Continue to grow it always. We hope these drills are useful at your practices, and we wish you all the success in the world as a Playmaker, as a coach, as someone who is helping others love not only parkour and sport, but also themselves and those around them. Read More
Street fit is a functional training out on the asphalt. With street fit we strengthen our muscles and get our pulse up with fun games and exercises. We use our own body as a ballast in different ways that result in strengthening of the whole body. We work physically with balance, endurance, fitness and strength.
Structure of a Street Fit Training
A typical street fit practice lasts an hour and is run by a minimum of two Playmakers. The typical practice is built up around the following elements.• Warm up & energizer • Technique • WOD (Workout Of the Day) • Stretching Out & Cooling Down (with a recap and evaluation of the day) When you are putting together a practice for out in the zone, the above structure is a good one to follow. But remember, of course, the most important things: that the body is used physically and that the kids have fun. Warm up & Energizer During warm up, the focus is on warming up the muscle groups that will be used during the training. Especially if there is a focus on some muscle groups, it is important that these are ready to go before starting the workout. For example, it may be that there are many games or exercises with the shoulders – in this case it is important that the shoulders are warm and loose prior to beginning the workout. As an example, warming up the shoulders can be done with some swinging of the arms or some games like walking with a wheelbarrow. We recommend including a game or two in the warm-up, as it helps create a fun atmosphere. Technique When we speak about technique, we emphasize that it is important that the kids are doing the exercises correctly. Be sure to teach them how to do a proper squat, a proper push-up, and sit-up, etc. Try also to have some differentiation depending on the level and experience of the kids that are attending: if they are experienced, doing things correctly, and learning quickly, then challenge them with more. If there are beginners, be sure that the exercise is done safely and carefully; keep it simple and with some focus points. WOD (Workout Of the Day) While it is important to make the zone practice fun, during the WOD is where you can begin to focus less on only playing games and a bit more on doing a physical workout and teaching the kids how to discover the strength in their bodies.There are different structures that can be used for this part: AMRAP (As Many Rounds As Possible), EMOM (Every Minute, On the Minute), TABATA (20 seconds on, 10 seconds off), Metcon (Circle Training), etc. Samples of these different methods can be found in the Drill Box. You are free to arrange the difference exercises in a structure that you think works. However, you should take into account which muscle groups are used for the different exercises and in which order. Is the plan for today just to do a clean WOD for shoulders? Should there be dozens of exercises for backbone muscles right after each other, or would it be smart to put a stomach exercise between them? Which kids have shown up for practice today – and are they fit enough and ready to do the workout you have planned? How can the exercises be scaled down if you can see it is too difficult for them? Stretching Out & Cooling Down (with a recap & evaluation) The last part of the training can be a form of stretching, or a cooldown game - a game with less physical activity where once again the focus is less on moving the body in a physically demanding way, but more about loosening up the muscles and putting a smile on the faces of the participants.If you stretch out, remember to focus specifically on the muscle groups that have been used during the day’s workout. This is also a good time to praise the participants for a job well-done and to highlight the things that they have been particularly good at. If they are regulars who participate in many sessions, this can help to give them a sense of progress and perhaps increase their motivation. Remember to evaluate your own training. You can ask the kids what parts of the training they liked best; what was hardest; was anything too hard or too boring, etc. We'll only get smarter if we get to know what we can do better.You can end with high fives all around, thanks for a good practice, and see you next time! Progression and differentiation In order to make and keep your street fit practices fun and exciting, progression for the individual is important and therefore, the training and teaching must be differentiated. In street fit, differentiation creates variations in the individual exercise and in the practice as a whole, making it quite versatile. You can do this by dividing participants up into smaller groups – for example by age, or strength, etc. and adapting the exercises to the specific group. As a playmaker you can create progression (progress or development) by adjusting the exercises. You can change the time or pace (the slower, the harder), change the weight (the more weight, the harder) and you can change the number of repetitions (the more repetitions, the harder). If you need inspiration or insight into exercises, the (free) "KOMPAN sport and fitness app” could be a good place to visit. Read More
Welcome to the GAME Academy Drill Box. What you have before you is a special selection of basketball drills intended to help you get the most out of your time as a street basketball coach. By signing up as a Playmaker you have already taken the first important step towards making a difference in the lives of young people in your community. And in this role you will be tested and challenged by the kids and by the location, but once you start overcoming these obstacles and having educational and fun practices you will quickly come to find that it is all worth it: you will become a role model. And if you really take advantage of all that the Drill Box has to offer, you will also create empowerment among the participants and prevent conflict and marginalization along the way. The Drill Box is a collection of basketball drills developed for the weekly street practices. There are drills from the GAME offices in Denmark and Lebanon, but also from partner organizations like Integracios Centras in Lithuania and DUNK in Ghana. But more than just basketball, the drills also contribute to the field of Sport for Peace and Development with its strong focus on how to stimulate the social and cultural skills among the participants. The goal with our street sport practices is the ambitious vision of preventing conflict and marginalization in traditionally underserved neighborhoods. By introducing three levels of empowerment and a corresponding set of training themes, the Drill Box has been designed in a flexible way to easily target your local challenges may it be trust building, leadership development, democracy understanding or just to get ideas and inspiration for the next practice. Our hope is that this collection will be both inspiring and supportive in your effort to bring us closer to our shared vision. Be prepared, have fun, stay on your toes and expect the unexpected. Let us know what works and what doesn’t and share your knowledge and your pictures with us. We look forward to hearing from you!Read More
Street sport has many qualities: It’s flexible, it’s inviting and easily accessible, and helps kids exercise their creative muscles. As the community becomes built up around the sport and the games, it is the participants themselves who help define the framework and create the feeling of family and team. More, street sport is available to all youth, regardless of their background or their gender, their economic situation or their physical prowess. It can easily include those in vulnerable and underserved housing areas and those who are new to the sport. By participating in these flexible and accessible activities, integration and well-being – physical and emotional – are improved.
GAME Street Football gives young people of all different backgrounds in many places around the world the opportunity to come out and get some fun training in technical skills and learning skills. Street Football practices make them better at their sport while also giving the possibility of having healthy fun with their neighbors.
As a Playmaker with GAME and with our partner organizations, it is important to set a good example for the kids around you both on and off the field. The task is to give the young people around you a good experience AND a good workout.
It is important for the coaching team to develop some routines within the practice so that the kids get a sense of security and familiarity with what is going on. Kids will often use their first training with a new group to just see what goes on a little bit: who are all these people out here playing? What is the practice like? Is it fun at all? Do I want to come back for a second practice?
It is important to remember that those kids coming to your practice are all coming for different reasons. Some are Football crazy and want to get better. For others, the social aspect of friends and community is more important. Yet another might come because he or she has nothing else to do, or because something ‘big’ went down at a practice the other day and they want to be a part of it. Some perhaps come just because their friends come and they follow along. Regardless of their reasons for being there, GAME Playmakers should work to give them as rich of an experience as possible. So that means a mix of jobs: the football-driven kids need a good and innovative training; those looking for social inclusion need to have a fun experience interacting with others (even though their sports skills might not be so high). As a Playmaker, you should work to ensure that there is room for everyone – boys and girls included.STREET FOOTBALL IN THE DRILL BOX
These drills are designed to create a fun and exciting practice for the kids, no matter what their motivation in showing up. You should always be able to find a drill that is appropriate, no matter what the level of your participants is, and as a coach you should try structure the practice to suit the level of the players involved. Even if your players are just beginning, it is a good idea to have a clear structure and a continuous theme for the day.
Each practice should include a fun warm up that gets the brain and body ready, one or two competency drills that focus on a specific aspect of the game, and should end with either a game / scrimmage, or a drill that is a variation on a game situation. It is also helpful to designate a particular theme to each training – for example, passing, or attacking. The Drill Box is set up in a way to allow you to search according to the theme you wish to work on.
If time allows, it is helpful for the coach and team to spend the first 10 minutes of the practice talking about how the school day was, and then shifting over to what the day’s practice will be about. It is important that the kids learn, before getting their pulse up, what the structure and theme of the next hour or two will be. This is helpful because most often, kids will just ask to play a game / scrimmage – so it becomes the job of the Playmaker coach to get the kids to understand that if they put in time and effort in the beginning, they will be rewarded with new skills and abilities in game time. If the players know that a game awaits them at the end of the practice, they are more likely to keep their motivation up as they look forward to playing.THE WARM UP
The warm up is preparation for the body and the mind to have a good practice. It is injury prevention, as it is important that the players' muscles and joints are warmed up, and if the Playmaker can guide the kids through a fun warm up, it will set a good mood for the work that lies ahead. A warm up should both work on some skill or physical aspect while also motivate – so do not forget to praise your players during the warm up, too!
You can search the Drill Box for different warm up exercises to do. And if you want to have some fun to change things up one day mid-season, you can search for a dance or parkour warm up as well.THE COMPETENCY DRILLS
Street Football calls for players to master a lot of technical skills, such as passing, first touches, turns, fakes, etc. In street Football – a small space on a surface that moves the ball faster – these skills are even more important than on a normal, grass field situation. Thus, the drills in GAME’s Drill Box are geared toward the Street Football game as opposed to the more classic grass game.
An important element in the development of players is that training of specific skills are repeated and worked on many times. At the same time, Playmakers need to keep things fun! So do not do the same drill over and over – find different drills to practice the same skill.
Even though street Football is famous for its tricky tricks and delicious details, games are still won by the team that scores the most goals. So do not forget to add some finishing drills in where players can learn the feeling of getting the ball into the net.THE GAME / SCRIMMAGE
In general, practice should always end with the kids playing a game / scrimmage. This gives them a chance to relax, lose some structure, and see if they can work any of the new things they learned in that day’s practice. Change it up and have fun – one point for a goal scored; two points if a player completes a particular trick learned in the previous hour.
The structure GAME has recommended above is based on many years of experience, within our organization and from outside. But remember you are the coach, and you will need to decide what your practice and players need. Factors such as number of people in attendance, or a day when one or some kids are in a very bad mood all make a difference. Or perhaps after starting a drill you’ll see that the drill does not match the players’ skill level and you’ll need to figure out a change. So as Playmakers you should arrive at each practice with a place to start and a structure to follow, but at the same time you need to be flexible and expect the unexpected.SOME TIPS
Some tips from the GAME family:
-Make competitions with a winner a loser
The goalie against the rest of the team, The team should say how many goals they can get (they usually say too many), and if they do not score that number of goals, then they lose and the goalie wins.
The classic – one team against another. Before the game begins, both teams agree on what the losing team must do at the end (for example, 10 push-ups)
- Split the teams into clubs or players that the kids know and look up to. For example, Real Madrid, Barcelona, Liverpool, Manchester United, etc. Or Ronaldo’s team versus Messi’s team, or Alex Morgan’s USA versus Marta’s Brazil. This gives a fun competitive environment.
- Ask the kids who their favorite teams and players are, or about a game they saw on TV. Talk about who they think is the best and why.
- There can often be fighting over who gets to take free kicks. One rule can be that whoever had the penalty committed against them gets to take the kick.
- Be sure to rotate who is goalie
- Celebrate when they score! A team must do a wacky dance after scoring, but it should be positive for their achievements as opposed to negative against the other team. This creates a fun environment, but also encourages self-esteem and confidence around scoring the goal.
- Playmakers and teams can agree before the game that the team that is most positive and encourages its players the most receives an extra point at the conclusion of the scrimmage
- Encourage the kids to invite their friends to come along to the next practice
- Compliment, encourage, and positive feedback! Kids grow and learn based on their positive experiences, and will gain an even greater desire to do better. Remember also to praise kids for respecting each other, looking out for one another, and complimenting each other.
- Be flexible SHOW SOME GOOD MANNERS
- Three field players and one goalie per team are on the field. (In some cases it could be an idea to play with four field players and one goalie; it can depend on the size of the court)
- Game length is decided by the Playmakers. A game is usually 6 – 8 minutes long.
- A win is 3 points, a tie is 1 and a loss is 0 points.
- All games should begin and end with both teams shaking hands.
- Decide which team starts with a round of rock-paper-scissors.
- Goal kicks should be taken from within the goal box
- After a goal is scored, the play is restarted from the middle. The other team should stand 2 meters away for the kick-off.
- Throw ins are replaced by kick ins.
- The goalie is free to move around the whole court
- However, the goalie may ONLY touch the ball with his/her hands within the goal box
- If the goalie uses his/her hands outside the goal box, the other team is awarded a free kick
- The opposing team should be at least two meters away from the ball on a free kick
- Slide tackling and excessive physical pushing are not allowed
- A warning or ejection is given for violent or dangerous play, foul language and / or unsportsly behavior
- A warning means one player is ejected until the next goal is scored. That is, one team plays with a player down.
- Do not over-use ejecting a player from the game. Think hard before doing so – if it is done too often the lesson of consequence can instead be seen only as punishment; or, it might cause kids to lose interest.
- A red card means that a player may not come back in at all to play in the game and the team must finish the game with one player less
- Say thank you / good game to the other team and the referee after the game
- Practice Fair Play on and off the field
- Avoid protesting calls by the referee, cheating, and yelling
- Help create a positive environment for all around you
- Behave out on the field and clean up after yourselves
-Be open and welcoming
- Say ’hello’ and ’good-bye’. Shake hands or high five with every player that comes to practice
-Work hard to remember each player’s name. Sometimes it is not easy, but you should make it a priority.
-Create a good atmosphere: Compliment and encourage all the players whenever they do something positive.
-Bring some good music that the kids like and that will motivate them. Ask them to recommend songs to you that you can add to the practice playlist.
-Be sure that the kids understand the concept of Fair Play
-Teach them to shake hands after the game
-Decide which rules are flexible and which rules must always be adhered to, and adhere to them. Be sure the players understand this and do as well.
-Zero tolerance for bullying or fighting / hittingRULES OF THE GAME HOW TO PLAY